One important aspect of Complexity Science is the idea of “emergence” or “self-organization,” where simple rules or circumstances lead to events that are not scripted. In other words, where things seem to take on “a life of their own.” The iOS Apps Life Game Touch and LifeGameHD speeder do a good job of demonstrating the cellular automation “game,” Conway’s Game of Life.
It can be hard to find great live visualizations of the Genetic Algorithm, which is a popular and well studied method for providing adaptation to a Complex Adaptive System, but this is a superb example. Created by Rafael Matsunaga, this “Genetic Algorithm 2-D Car Thingy” simulation takes polygons of varying parameters (initialized randomly) and gives each two “wheels” of varying sizes. All of the “cars” are dropped in to the environment and the most fit cars are selected for the next round.
Genetic Galaxy Defender is a simple space shooter game written in Flash where you play a heroic space pilot defending your motherland from the horde of invading alien robots (that, for some reason, look like Octopi). This is a game I made for a final project in a Systems Engineering class where we focused on biological inspiration in engineering design.
Complexity Science is a relatively new approach to understanding the systems in our lives. Complex systems and complexity science deal with systems that cannot be easily/perfectly predicted (such as the movement of the planets or the weather) or simplified down to a probability (such as flipping a coin or describing the behavior of gas molecules in a room).